A majority sniper players use these perks because it provides a huge advantage over your opponent. Here are some perk suggestions to fit some basic playstyle. Down below is some suggestion about the perk loadout.
You need to reach level 51 to unlock all the 20 perks and start customize your own loadout to match your game style. Make sure to equip the perks into the slots. Once you reach level 12 you will have 3 perks and those are:įast Recover, Vulture, Hardline and these will be your start up perks loadout for a period of time. Understand about Perk is really important since it helps during gameplay a lot. When you manage to unlock all the perks, you can customize your perks loadout to fit more of your playstyles and gain the advantage. Marks enemies by aiming down your sights.Īdds Single reserve ammunition to all launchers. Your vision pulses when enemies outside of your view see you. Spawn with an extra piece of lethal equipment. Explosive damage delays enemy health regeneration. Sound spread distance becomes shorter while sprinting. Grants Silent movement while walking, crouching or prone. Re-roll friendly Care Packages and bobby trap enemy Core packages. Reveals enemy equipment and scorestreaks. Shows a general location of enemies on the minimap as they approach. Reduces the duration of enemy tactical equipment effects by 40%. Increases the damage of explosive by 25%. Increases points earned from killing enemies by 25%. Hip Fire, throw grenades and change mags while sprinting. Take advantage of faster weapon swap, throwing grenade swap and launcher reload speed.Īfter an enemy is killed, nearby enemies will be scanned and displayed on the mini map. Regenerate health when Win Gunfight / Capturing / Holding objectives. Pick up ammo from kills equal to the magazine capacity of the current weapon.įlinch when being shot is reduced by 60%.Įnemy footprints are visible for 4 seconds.Įnemy UAVs and Heartbeat Sensor cannot reveal your position.Įnemy AI-controlled Scorestreaks cannot target you.īecome immune to Counter-UAVs, EMP Grenades, and Trip Mines. Increase the charging speed of Operator skill.Ĭarry two primary weapons (Cannot equip two of the same weapon). Spawn with an extra piece of tactical equipment. Recharges equipment over 25 seconds, Replenishes one combat Axe. Sprinting speed is increased by 10% and fall damage is greatly reduced. Object mantling speed is increased and the aim time of weapons after sprinting is reduced. Move 12% faster when walking and crouching. Reduces the continuous damage from Molotov and Thermite. Effective to each Scorestreak once per match.Įxplosive damage is reduced by 35%. Scorestreak progression does not reset after death, but cost is doubled. Good luck.Here is the complete list of Perks for Call of Duty Mobile.
CALL OF DUTY MW3 PERKS WINDOWS
Also there is no windows to hold the enemy back and to make things worse, they have guns too. There is no such thing as pack-a-punch here either. The game has a solo mode and a Co-op mode like zombies as well. You have Point Cash when killing or hurting a enemy. Enemys include: Dogs, Infentry, Choppers, and more. Like Zombies, in this mode you must survive as many Waves as possible. This does require internet to play with non-local players.
This is good for players with need for constant action and gameplay. The multi-player mode has a load of game types, Perks, Killstreaks, and death sreak perks, guns and Melee weapons Including the Riot Sheild. It does have lots of perks and game types, including the classic Team Death Match.
The game has no zombie mode like the whole MW series. It has a campaign and Multi-player (online Wi-Fi) too. It features Survival mode, similar to the Zombies mode.